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How Mark Zuckerberg Led the Tech Industry Into a Metaverse Wasteland

A few years on, Silicon Valley’s brief obsession with the metaverse has assumed the quality of a bad dream, half-remembered. Legless avatars beckoned us into barren digital landscapes to … stand around and talk about NFTs? Parcels of “property” sold for millions of dollars? It was a … virtual world? No? A mixed-reality game? No? A new frontier? An escape from meatspace? A layer on top of it? Companies raised and spent billions of dollars on the metaverse without ever quite getting their stories straight about what it was supposed to be or do — they didn’t just lack a good pitch beyond “getting in early,” they lacked a coherent concept to pitch in the first place.

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